Objective Creation of a tool to learn human anatonomy effciently
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The goal of Real -Time Anatomy Viewer project was to develop a friendly tool to learn the human anatomy.
Primary target was the children but basically, it can be applied to everybody.
Method: We used Kinect, a big display, and SOFA framework to catch the movements of the user, project him/her in a simulation and render him/her in a real time on the screen. With a very simple GUI, the user can interactively show/hide parts of the body.